Final Textures and Layout

The final render with all the textures and the special lighting passes.
The final render with all the textures and the special lighting passes.

To create the cartoon-ish look for the characters, we wanted to colour Maxine and Chad with flat lamberts.

Looking back at my film from first year, Toasted, where we used almost exclusively lamberts, we failed to see any reason not to use them to create a cartoon-ish effect.

However, when we applied the lamberts we soon discovered that without the harsh, dramatic lighting of Toasted the lamberts appeared muddy and grey. To combat this, Clare discovered a method of lighting and rendering that would allow us to achieve a shiny, highlighted and most importantly, colourful look.
However, when we applied the lamberts we soon discovered that without the harsh, dramatic lighting of Toasted the lamberts appeared muddy and grey. To combat this, Clare discovered a method of lighting and rendering that would allow us to achieve a shiny, highlighted and most importantly, colourful look.
More examples of the new method. Rendering different lights on 3 different layers and then compositing them over each other resulted in our bright and colourful scenes.
More examples of the new method. Rendering different lights on 3 different layers and then compositing them over each other resulted in our bright and colourful scenes.

We used 3 layers:

  • Ambient
  • Directional Lighting
  • Occlusion
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