One of my biggest inspirations in created a world of dragons was Jared Pullen, lead concept artist in The Legend of Spyro Trilogy. As a massive fan of the games since they were released I have been influenced by his designs for a decade.
The cartoonish yet surprisingly legitimate designs for these characters gives them a very unique style, and a lot of personality to match.
My favourite character design, prop and scene concepts are too many to name, so here is a selection of my favourites.
I adore his golden-hued scene drawings which, when they were actually applied in the cutscenes of the game, made the story seem so much more important and magical. The fan base has take to calling these golden-hued scenes as prophecy drawings due to their presence in important plot points in the game. An example would be the scene where the Chronicler is telling Spyro the story of the villain, Malefor, which is almost entirely shown through the drawings.