This one I actually found to be the most challenging of the body mechanics tasks. I found its difficultly along the same lines as doing a walk cycle, but having the entire body ascend as it moves. This was my result:
Another weight exercise. This time I wanted to portray a character getting up from a nap on their bed, and having the bed be raised so the character’s feet wouldn’t be touching the ground, they would have to drop slightly. This was the result:
A fairly straightforward exercise in weight and character. I decided to go for a bouncy, excitable yet elegant female character who would leap onto her seat yet sit with a pose that would make anyone assume that she was in charge of her friend group. This was the result:
After adding some movement in the neck, head, shoulders, eyes and arms the overall animation appears to look a lot more natural. I also added a gentle camera zoom along with substituting the audio with the more cinematic sounding segment to make the character seem all the more threatening. Overall I am very pleased with the result.