Category Archives: task 1

Jonas Animation

Though I did not rig the character myself, I attempted to create a short little story to make up for it.

The story is that one Jonas is lonely, and suddenly another Jonas hops into the scene and asks Jonas1 if he would like to hang out. Jonas1 gingerly accepts, but when Jonas2 acts excited that Jonas1 has accepted his proposal, Jonas1 lights up with joy and joins his new friend.

Jonas

Conann shared with us a rig and tutorial for animating and rigging this lamp character called Jonas. I had some rather unfortunate issues with trying to rig and model this character; my poor old laptop would crash every single time I attempted to parent anything. Instead I went straight on to animating the character.

Creating emotion

I’m going to use scenes from Hotel Transylvania for examples because I love the animation in that movie.

I’d use this scene as an example of ‘happy’. All the characters are light and bouncy and seem to float a little more than usual.

This scene would be my example of ‘angry’. All the actions are sharper, with more force in the movements.

And finally this would be my example of ‘sad’. The character’s movements are subtle and smooth, and lack the energy of the previous two emotions.

Return of the Bouncy Ball

Way back when in the distant land of September 2014 I made this wonderful attempt at the illusion of animation:

Now it was time to see if I could apply a personality and some emotion to the ball as well as generally improving the physics of the movement.

We were asked to rig the ball ourselves and create three animations expressing the following emotions:

  • Happy
  • Sad
  • Angry