Unfortunately, the resulting scene became too big to be supported on any computer that we found, and refused to render.
After collecting the models created by my team mates, I took upon the task to place all the assets into the Valley to make it look like a natural scene.
The scene would consist of several “stages”:
- Observation Deck 1
- Observation Deck 2
- Crash Site
- Residential Area with crash
- Storage Area
- Refinery and Mine Shaft
Based on the Luger pistrol that was popular in the 1920s to 1940s